Marvel Super War Update Patch Note [20 Feb 2020]

Hi Players!
The weekly update is completed! Many player are not happy with this patch note update since vision should have been optimized but rather they nerf other mm’s.

The detailed update are listed as following:

Free Hero Rotation Update

This week’s free hero rotation has been updated!
On February 20, 2020 (Thursday) at 5:00 AM. The new roster of Super Heroes that are free to use in 5v5 battles are: Ancient One, Captain America, Beast, Blade, Executioner, Cloak & Dagger, Star-Lord, Magneto, Storm, and Rocket Raccoon. Go forth into battle, Watcher!

📍Hero Adjustment

Black Panther

Black Panther’s speed and combat capabilities when KO’ing beasts in the early game were slightly inferior compared to other assassin heroes, so we have increased the damage from his abilities and adjusted their cooldowns to improve his combat capability.

🔻Ability 1🔻
Damage has been increased from (145/220/295/370/445+1.1*extra physical attack) to (180/260/340/420/500+1.3*extra physical attack).
Cooldown has been reduced from 8/7.5/7/6.5/6 seconds to 7/6.75/6.5/6.25/6 seconds.

🔻Ability 2🔻
Cooldown has been reduced from 10/9.5/9/8.5/8 seconds to 8/8/8/8/8 seconds.

🔻Ability 4🔻
Base damage has been increased from 130/200/270 to 170/260/350.

Captain Marvel

Captain Marvel’s survivability was somewhat low, so we have increased her passive values and basic stats to improve her combat capability.

🔻Basic Stats🔻
Growth HP coefficient has been increased from 220 to 225. Movement speed has been increased from 370 to 380.

🔻Passive Ability🔻

Shield value has been increased from (65+10*level+1*extra physical attack) to (65+25*level+1.2*extra physical attack).

🔻Ability 1🔻

Base damage has been increased from 60/120/180/240/300/300/300 to 60/120/180/240/300/360/420.

Hawkeye

Hawkeye’s burst DPS was inferior to other marksman heroes, so we made adjustments to the damage from his abilities to increase his burst power.

🔻Basic Stats🔻
Base attack has been increased from 90 to 93. Attack growth coefficient has been increased from 6.5 to 6.75.

🔻Ability 1🔻

Damage has been adjusted from (80/140/200/260/320/380/440+0.8*physical attack) to (50/105/160/215/270/325/380+1.2*physical attack).

🔻Ability 2🔻
Added damage has been increased from (20/27.5/35/42.5/50/57.5/65+3%/3.75%/4.5%/5.25%/6%/6.75%/7.5%*enemy max HP) to (20/30/40/50/60/70/80+4%/4.8%/5.6%/6.4%/7.2%/8%/8.8%*enemy max HP).

Corvus Glaive

🔻Passive Ability🔻
Increased the special basic attack cooldown reduction when the ability strikes an enemy hero from 4 seconds to 6 seconds.

Yondu

🔻Passive Ability🔻
The action power regen interval has been increased from 5 seconds to 5.5 seconds.

🔻Ability 1🔻
Cooldown has been increased from 10/9.75/9.5/9.25/9/8.75/8.5 seconds to 10 seconds.

Rocket Raccoon

The burst from Rocket Raccoon’s Machine Gun Volley was too high, so we made a slight reduction to his burst and HP to give opponents more room to retaliate.

🔻Basic Stats🔻
HP has been reduced from 1,045 to 1,000. Growth HP coefficient has been reduced from 208 to 200.

🔻Ability 1🔻
Damage bonus for each strike has been reduced from (0.35*physical attack) to (0.33*physical attack). Damage bonus for each strike after enhancement has been reduced from (0.4*physical attack) to (0.37*physical attack).
Cooldown has been increased from 10 seconds to 11 seconds.